“Geonosis, the setting of the first major Clone Wars battle, joins us on November 28 as the next addition to Star Wars™ Battlefront™ II’s line-up of legendary Star Wars™ planets.
The update – befittingly-named The Battle of Geonosis Update* – will also see the arrival of Jedi Master Obi-Wan Kenobi** and three new vehicles, including the AT-TE.
To learn more about what to expect from Geonosis and the AT-TE, we chatted with Peter Vesti Frendrup, Senior Level Designer at EA DICE.
Plus, we’re giving you another work-in-progress look at Obi-Wan Kenobi. You don’t want to miss out on this one!
The Key Focus in the Making of Geonosis
“I think in most people’s minds, Geonosis was a place where a huge conflict went down, with two evenly-matched armies clashing.”
The Battle of Geonosis, as depicted in Star Wars™: Episode II – Attack of the Clones™, was fought between the Galactic Republic and the Separatists on the Geonosian home world. This dynamic, featuring two large armies, is different than a lot of other scenarios in Star Wars Battlefront II where the Resistance, or the Rebels, are up against a superior force.
While the setup on Geonosis in Star Wars Battlefront II is tailored to be fun, and not to become a 1:1 representation of what’s seen in the film, the aim is for players to get that same, grand scale.
“The experience of playing Geonosis shouldn’t be about a single player winning the objective for the entire team. It should rather feel like you’re being part of the largest battle yet, and you’re in it together with your team members on the frontlines. That’s been the number one focus for us,” Peter explains.
How We’re Making Geonosis Feel Like the Largest Battle Yet
There are a lot of things that we’re doing through the concepts of Living World and Battle Beyond to make Geonosis feel like Star Wars Battlefront II’s most ambitious skirmish yet. Players will see lots of lasers, fighting going on in the distance, and starfighters flying above their heads as part of the surroundings.
“Another thing that we’ve done to add to that sense of scale, was to focus on the AT-TE as a fully player-controllable vehicle. We’re going to have as many of them in the level as possible,” Peter says.
The six-legged walker is a beast of a machine and a true protagonist in the battle on Geonosis. Without spoiling too much, a brief overview of the location’s narrative is necessary to explain its importance.
In phase one, the Galactic Republic (the attackers) must gain control of two objectives to call in heavy support in the form of multiple AT-TEs. Then, in phase two and three, the battle tanks are used to assault the Separatists (the defenders) who have besieged a droid foundry.
Between phase one and two, the ticket-counter is switched from remaining Galactic Republic ground troops to remaining AT-TEs. Thus, defending or attacking the walkers is vital to the mission in a game of Galactic Assault on Geonosis.
“Also, players will board the AT-TEs directly from the battlefield, as opposed to spawning into them from the spawn screen. If the Galactic Republic manages to push through in the first phase, Republic Carriers will come swooping in from the sky and drop the AT-TEs on the surface.”
This, among other things, aims to add up to that unique, grand battle atmosphere.
And, speaking of vehicles, new speeders appropriate to the Separatists – the STAP – and the Galactic Republic – the BARC speeder – are added to Geonosis along with the AT-TE.
“They’re similar to the speeders already in the game, but with some adjustments made to their aiming, to make them more viable on a big, open level,” Peter says. […]
Another Look at Obi-Wan Kenobi
Arriving with the Battle of Geonosis Update too, is the much-anticipated Obi-Wan Kenobi – who you might have caught in glimpse of in our latest Community Update! And what better way to end this first look of Geonosis, than showcasing a couple of work-in-progress assets of the Jedi Master.